﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AEBaseCalcCSharp
{
    class Terraform : Structure
    {
        const int baseCostTerraform = 80;
        const int baseEnergyTerraform = 0;
        const int baseAreaTerraform = 5;
        const int basePopulationTerraform = 0;
        const string structureNameTerraform = "Terraform";

        public override int baseCost { get { return baseCostTerraform; } }
        public override int baseEnergy { get { return baseEnergyTerraform; } }
        public override int basePopulation { get { return basePopulationTerraform; } }
        public override int baseArea { get { return baseAreaTerraform; } }
        public override string structureName { get { return structureNameTerraform; } }
    }
}
